How many intels are in black ops 2




















Near the mounted machine gun. Intel Location Number 2. Note: After you enter the complex you cannot return here to collect the intel as the ceiling collapses behind you. Shortly after you collect the optical camouflage suit. Dispatch of these and the following soldiers before attempting to grab the intel inside the office on the left as soon as you enter the room.

Right next to where the event takes place that causes an explosion. A fight ensues. Intel Location Number 3. After you return back to the main base and destroy the flying Gunships, the base is attacked by 2 tanks. Take out these tanks and then run in a straight line away from the boarded up door of the base. The intel is leaning against the flag. The final piece of Black Ops intel can be found inside.

Intel Location Number 4. The intel is near this red flag and ammo box combination on the tire. Playing as Raul Menendez, you will need to rendezvous with Josefina after settling some score with Raul's captor.

Menendez passes through a fiery barn with horses denoted by the "Access" marker. Before exiting that barn, there is a wagon. Check the back of it for the intel.

Playing as Mason Senior, you will attack the Menendez estate. You have to clear the estate's front yard of enemies, and there is a belltower from which Mason may climb to provide Hudson and Woods sniper fire Mason will speak once you are at the sniper overwatch.

When Mason Junior gets off the flooded street by completing a QTE to open a gate with Harper , you will be in an area where your weapon is temporarily disabled. Before moving to the T-intersection and starting the drone evasion sequence, check the first archway to your right for an ammunition resupply container.

Avoid the first two death drones, and when you enter the ruined building, evade the searchlight of the third drone. The intel is at the spot where the third drone's searchlight lit up the interior. It should not be terribly difficult to spot an orange electronic tablet on the dark ground. Note that if you follow Harper, you will be making the big mistake of "not exploring thoroughly for intel". After you open the main CRC chamber with the retinal scanner, check the table to the "right" screen right of the objective-marked uplink chamber the same spot where you pick up Ziggy for the intel.

Get it before using the uplink, or expect some enemies to sass you for exploring properly. In the section after Chloe -- the girl with the dragon tattoo The rear sales counter of that store has intel. A kiosk in the large plaza after Harper and Mason Junior open a shutter to free some civilians and allow the strike team to move on. Once you go past the double golden arches into the plaza, hug the wall on the right and follow De Falco to the stairs leading to helipad.

The last sales kiosk before the stairs has a tablet of intel leaning against an upright pamphlet holder. Don't worry about not rescuing Karma; you have the option of a Strikeforce mission to rescue her after you fail the objective here. After entering the warehouse through the skylight, you follow Mason Senior downstairs in the warehouse to support the SEAL team; at the top of those stairs, there is a storeroom with the intel on the shelves. Check the zone before moving onward.

Around 85 game-meters from the objective-marked church there is a signboard that says Gran Fans Herramientes around this spot , there is a two-story residence with breached walls. The intel is inside that wrecked house, along with an ammunition resupply container. The intel is on the equipment table. Play as Farid. Follow the arcade until you see an opened door that leads to a room with an optical camo suit available with an Access Kit perk.

The intel is in the room just below the optical camo suit container. Play as Mason Junior. After checking on the results of Farid's and Harper's decision, Mason heads into a street that's a "killzone". After the player slides down out of the plane hull and move across the street and up the hill, look for the plane pointing towards the road. The Intel is inside, near the cockpit. As the player enters the tunnels, go left as instructed.

After the patrol passes, kill the guard standing at the monitor and go straight across to find the Intel on a crate just to the right of the cave entrance. After coming across the ridge with the riot shield, when the enemies hide in the smoke, it's in an alcove to the right, on a crate.

On the desk with soda cans after the player breaches the room, near where the player's ally is working on the computer. In Call of Duty: Black Ops , intel items return as a collectible. They take the shape of briefcase-sized yellow reel-to-reel tape recorders, and are found throughout the campaign. There are 3 in each level except for " U.

The number of Intel items found on each level can be viewed under the "Intel" option in the Campaign submenu. It lists each level and a count of how many Intel pieces have been found on that level. An enemy intel in Call of Duty: Black Ops. As with the other games, Intel items can only be picked up once in a given save file, after which they will not appear on later playthroughs of the level.

Let the convoy past. Head forward and kill all the Tropas. Then head up the stairs and breach the building with Bowman and Woods. The intel is straight ahead on an ammo crate.

Kill Castro's Double and meet up with Bowman. When you enter the room with the red flooring, go to the right, until the player passes the large downward staircase. Look to the right for a bedroom. The intel is on the dresser to the far left of the bed. After rappelling down the hill, the player will enter a hangar. The intel will be at the top of the stairs to the player's left. After Reznov orders Sergei to open the arms locker, follow Reznov up the stairs.

When the player reaches the 2nd floor, turn to the left where Reznov stands, and to the right. The intel will be located next to a old radio. After Sergei is killed, run to the right of the building and pass the doorway. To the left of that room, there's a table with a bunch of radios. The intel is also there.

Before going on the motorcycles, turn around and go into the room in front of the player. On the left, there'll be a set of shelves on a rack. The intel is on the bottom shelf. After killing the NVA soldier that is about to kill Woods , the intel is found in the bunker in a corner to the right after passing the burning log. After finding Reznov, there is a tiny room in the hallway to the right. The intel is on the desk in there.

After having the conversation where Steiner is, slide down the roof and the intel should be behind the gate. After Clarke dies, jump down four times and the intel should be on some garbage. After going to the first objective where Steiner is suspected to be, it is in the second room on the second floor.

Turn right when entering the room, and the intel is on the table. Somewhat near number 19, the next one is located in a hangar with a rocket, as well as a few Nazi troops that try to surrender. The intel is located in the small room on a table near the wall. At the part where the player must run off the ship in 2 minutes, the last intel in this level is located next to the stairs that lead to the upper deck of the boat.

After the player executes the two VC with Woods, the intel is located in the next room. Turn left when entering the room, and the intel is in the corner. The next intel is found in a small hut straight from the small wooden bridge, after the player detonates the C4.

After Reznov executes the VC in the rat tunnel with a knife, the player should see another path to the left. Go there, and after a while the intel is on the right side. When the player is entering the crashed plane, after jumping off the wing and on the boulder, the intel is in front of the boulder.

After the player enters the barracks, the intel is on a filing cabinet on the lower ground, next to the stairs. After breaching the comm room, the intel can be found in a small room before going downstairs.

The last intel is found on one of the desks with explosive-rigged barrels in the large hangar, before the dialogue with Steiner.

Near the beginning of the level, when the player comes to the large open cavern with separating paths, look to the right to find the intel on metal shelves. After talking to Reznov and following him to fight the soldiers, the intel is over on the left of that area, on a box under the yellow light. After the player assassinates the enemy in the beginning of the level with the Tomahawk and drags him to the elevator, the intel is found on the left in front of the crates. The room before meeting Steiner will be a gas chamber in the middle.

The intel is sitting on top of the cages found there. If any Nova 6 cannister inside is ruptured, the chamber will be sealed, killing everyone in it. During the Nova 6 part, the intel is found in a house to the right when the player reaches the end of the second street. After the player comes to the four-way, turn left and the intel is found on top of a vending machine.

After the player sees the numbers 3 on the wall and the player is supposed to turn left, turn right and towards the end of the hallway the intel is in a trash bin. Before the player goes to the hallway where Hudson catches up to him, the intel is found on a desk in the room. Before the player grabs the Valkyrie Rockets, turn around and go towards the container on the right. The intel is under the container door on the right side.

In the second room inside the ship, the intel is under the desk that the player sees when entering the room. Before engaging Dragovich, the intel is located in a room opposite of the player's objective. The intel is under the desks. When a piece of Intel has been found, it can be viewed in the main menu. Each piece of intel will un-censor a portion of a classified document, which can reveal otherwise unknown back-story; to begin with, the documents are completely blacked out.

An enemy intel laptop in Call of Duty: Modern Warfare 3. There are 46 of them, scattered through every mission. Inside the apartment building, to the right of the crashed helicopter, there is a bedroom. The intel is at the foot of the bed. After descending the steps leading into the store, the intel is on a desk underneath the staircase. The intel is located on a circular desk on the southwest corner of the exchange floor, near an upwards staircase.

After the objective changes to planting a thermite charge on the signal jammer, the right side of the rooftop has a table with the intel on it. After taking out the first two hostiles found inside the sub, the intel is located in the far right corner of the room on a bunk bed. Once on the upper walkway, the intel is located in the southwestern corner opposite of where a charge is to be placed on a door.

As soon as the player gets down to the courtyard, look for a small alcove to the right, on the north end. As the player heads down the street, look for an open house to the right before the street turns west.

Inside one of the smaller rooms on an end table the player will find the intel. Soon after the player goes through the trapdoor to get to the UGV, look behind the large shipping crate. As soon as the player is done with the UGV and has to get to the helicopter, the player should look for a playground slide to the left as they leave the building. After the zero-g sequence, head down the stairs straight to the dead end and turn right.

The intel is on the kitchen counter. Fairly soon after the plane crashes the player will come upon a fallen tree that the player must leap over. As soon as the player does, the player should check the ground in front of him. After the player jumps down from his sniper perch to rally with his team, the player should dash into the factory that they were searching.

This intel is in the back corner. At the point where the player meets up with his team, the street turns to the left. The player should go down the street until the player spots a hut on the left which can be entered.

Inside on a crate. Enter the building across from the locked door, turn left, and look for the intel on a crate. Before or after opening the truck doors, run to the building to the northeast. The player will find stairs leading up to a catwalk. Follow this path until the player can enter the building and check the desk for some intel.

As soon as the player gets to the top of the first escalator, look for a newsstand in front of the player. The intel is on the ground behind the counter. As soon as the player gets to the street, look for a crashed plane to the north. The intel is in the cockpit. When the street turns to the south, continue west and look behind a short brick wall in the southwest corner of the map. After the player finds the convoy, the player and his squad will enter another building.

As soon as the player does, check the cubicles on the right for the third intel item. Soon after the first go at the remote chopper turret, the player should look for a ladder to his left leading into the south building. The intel is on a desk on the second floor. Once the countdown begins and the player is rushing to the secondary LZ, when the player sees the car on fire being pushed down, the player should look for a very small building on his right the eastern edge of the map.

The intel is on a table inside. In the Catacombs, after the player gets hit with a flashbang, check the south end of the room before pursuing Volk. Perhaps the easiest to find, this intel is stares the player right in the face soon after the player climbs out of the catacombs, just before the player heads back onto the street. After the player snipes the machine gunner, the player should drop into the courtyard and enter the greenhouse on his left.

Ascend the staircase inside to find intel. Right after the player uses the Javelin to take out the second tank, the player should look for a bus on the left side of the bridge. The intel is inside. The player will follow Soap into a hotel lobby and be told to wait. The player can find intel on the counter. After the player steps outside, the player will climb some stone steps and enter another room where several enemies will be waiting. Clear out the courtyard and follow Price up the steps to the second level.

Head for the southernmost building to find this intel on a small crate. When the player enters the building at the start of the chapter, go up the stairs and turn right. Clear the office of enemies, then check the first desk along the windows to the player's left.

After the player destroys the tanks with the A Thunderbolt , but before the player rappels down the building, check the fence along the east side of the roof. There is a piece of intel on the other side, facing away from the player, so it may be hard to spot.

If the player is facing the back of the giant blue Reisdorf sign, turn to the right and walk towards the red and white tower next to the Reisdorf sign. STOP at the top of the short flight of stairs, turn to the player's left.

The Intel should be right there facing away from the player. After the player rappels, head down the street towards the player's objective. The player will notice a bookstore on his right. The player should enter the store and check the counter for this Intel. As soon as the friendly tanks roll in, turn right down the street and enter the first building on the player's left. The Intel is inside. Check under the stairs on a couch for this intel. When the player gets to the large room with the high catwalks, look for an office on the left side.

The Intel is on a file cabinet in that office. Right after the player breaches the room to rescue the president, turn around and round the corner to find Intel on top of a barrel. After the player reaches the top of the right escalator, you must turn around and go the back of the 2nd floor.

It will be sitting on top of a bar counter to the left near a group of civilians. Look for a room with a Poker table, after the player leaves the elevator.

Follow Yuri if the player cannot find it. It should be sitting on a poker table. Turn right when the player walk into the restaurant right about when Makarov is spotted. It should be sitting on a table. There are 33 pieces of Intel in the game. The flashback missions' intel reuse the intel skin from the first game and the modern missions use a new skin.

The intels do not provide any information like Black Ops ; however, each mission has a challenge that requires players to collect all three pieces of intel. Intel 1: There will be an upturned buffel to the right after Mason gets off his own buffel. The Intel is in a crater to the right of it. Intel 3: There will be several watchtowers at the end of the level. Just before the waterfall, there will be two watchtowers on the right side. The Intel is found on the rightmost one.

Intel 1: Once you fight your way up the hill, the player will come to a helipad. Stay to the left on the helipad following the wall. There will be a room on the player left with the intel inside. Intel 2: Once the player enters the underground facility, in the main room on the left is an office. The intel is sitting on a desk. Intel 3: After the player frees Erik from the box and defeat the intruders, there is a room opposite the room that contains the Celerium.

The intel is in here. Intel 1: Once inside the war room in the cave there will be a cut scene and everybody runs off to fight, look to the right. The intel is right against the wall. Intel 2: While back riding on the player's horse, there is a large pointy rock formation, with a red flag around the bottom of it.

The intel is next to the flag. Intel 3: After fighting off the enemies inside of the weapon cache, cross the near by bridge and there is another cave containing the third piece of intel.



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